SCENARIOS
FROM THE BEGINNING: A1.1 At Your Service
A9S4- The Conclusion: It's up to them to thwart the Dark Queen and stop her from getting the shard hidden by the Hobbits all those years ago. Hidden under Old Man Willow, which might explain the foul temper and evil of the once simple Huorn.
A9S3: The Trap: They faked their own funeral to set up a trap to lure Belemir to them.
A9S2-Bree Reunion: They killed a few horses to get there but they made it to Bree where they had a reunion with all the people they'd met over a month ago. More than they expected.
A9S1a-Following Belemir: They travel to Rivendell to get healing for Gorin and to learn more about the amulet they took from Falcor. But they learn more than they expected when reroutes them.
[Due to the fellowship's actions, Section 8 was bypassed.]
A7S5 – Resolutions as Alatopel Rejoices: There is a new Lord of Alatopel.
A7S4 – The Rod of Pallando: They search for the Rod knowing that Caelindur will not stop in her search now that she knows it rests somewhere within the caverns beneath Amon Garzak.
A7S3 – Into the Deep: They started out with the idea of rescuing the dwarven slaves. But who will rescue them from the unholy werewolves that lurk beneath the fortress?!
A7S2 – Rescue the Lady: "Remind me; why did we call the eagles?" Five measly adventurers plan to attack an evil fortress occupied by no less than 50 Orc and trolls. They even have a wizard! Open up a bag of popcorn and read their exploits... or their epitaphs.
A7S1 – Banished Son: Awaken from a restless sleep, they deal with a night attack by wolves before they ride out in search of Malbeth.
A6S4 – Road Maintenance: After dealing with the Breemen bandit survivors and the rescued slaves, they ride onwards towards Alatopel, arriving at the last Bridge that crosses the Hoarwell River. What's that against the arch piling?
A6: Scene 3 – Gloom on Weathertop: With a map provided by Damrod for a promise, they enter the bowels of the hill to gain access to the summit. Was the promise worth it?!
A6: Scene 2 – Bandits: More of Falcor's men dig for the shard. And that requires workers...thus ambushes along the Great East Road at the foot of Weathertop.
A6: Scene 1 – The Forsaken Inn: “Where’s me brother?!” Maybe Jack should have thought twice about bringing home a trophy.
A5: Scene 5 – BedTime Story: New direction and purpose within the ballad sung by the minstrel Bardwyn.
A5: Scene 4 – Fellowship & Level Up: The adventurers take time for needed rest and recovery.
A5S3: Intercept the Wagons: After a good night's rest and planning, they ride off in pursuit of Falcor's wagons. So much for surprise...
https://lotrwjr.blogspot.com/2025/03/a5s2-warehouse-wagons.html
A5.2 (Warehouse & Wagons): A search for the missing boys leads them to Falcor's warehouse.
https://lotrwjr.blogspot.com/2025/03/a5s1-weldons-kidnapping.html
A5.1 (Weldon's Kidnapping): Too much talk of treasure was bound to draw out desperate men wanting their share. Too bad they got more than they bargained for!
https://lotrwjr.blogspot.com/2025/02/a4e4-proud-return-to-shire.html
A4.4 (Proud Return to the Shire): A stop in Bree before Margo faces her past deeds. And their arranged meeting with Thorn who accompanied the king thru the Shire before staying behind to investigate Belemir's potential presence.
https://lotrwjr.blogspot.com/2025/02/a4e3b-dead-and-fallen.html
A4.3b (The Dead and Fallen): It took long enough but they finally find out what happened to Calanlas and Belemir in Fornost. And of course there is a shadow presence to deal with.
https://lotrwjr.blogspot.com/2025/02/a4e3a-onward-to-fornost.html
A4.3a (Onward to Fornost): While they travel to Fornost to look for signs of Belemir, Margo is more interested in proving a company of hobbit archers came to the aid of King Arvedui during the war against the forces of Angmar some thousand years ago.
https://lotrwjr.blogspot.com/2025/01/a4e2-riddle-me-this-bookworm.html
A4.2 (Riddle Me This, Bookworm): The new fellowship searches through the library to solve the riddle Belemir has left behind. If they can survive the trap he's set!
https://lotrwjr.blogspot.com/2025/01/a4e1-grey-haven-at-last.html
A4.1 (Grey Haven at Last): "Shhh, this is a library!" Grey Haven awaits and Belemir has already been here. Yet the King knows nothing of the discovery of a shard till the group tells of their adventures.
https://lotrwjr.blogspot.com/2025/01/a34-cleansing-barad-cam.html
A3.4 (Cleansing Barad Cam): They entered the keep from both the tower and the stairs to fight their way further inside. What were the Orcs doing there? More puzzle pieces but what does it all mean?!
https://lotrwjr.blogspot.com/2025/01/a33-barad-cam.html
A3.3 (Barad Cam): They rode toward the southern tip of the Blue Mountains in search of the fabled dwarven fortress of Nogrod. Just a few encounters along the way.
https://lotrwjr.blogspot.com/2024/12/a32-meet-wose.html
A3.2 (Meet the Wose): A river rescue leads to their interaction with a clan of troll-like humans.
https://lotrwjr.blogspot.com/2024/12/a31-prey-for-good-hunting.html
A3.1 (Prey for Good Hunting): They awake on the beach and soon realize this was no accident that their ship crashed on the rocks.
https://lotrwjr.blogspot.com/2024/12/a22-pirates-and-morning-red-sky.html
A2.2 (Pirates and Morning Red Sky): Mutiny was one thing but pirates too?! "The weather started getting rough, the tiny ship was tossed..."
https://lotrwjr.blogspot.com/2024/12/a21-fair-seas-and-following-winds.html
A2.1 (Fair Winds and Following Seas): They set sail into the Bay Of Belfalas but it isn't all smooth sailing!
https://lotrwjr.blogspot.com/2024/11/a14-audience-with-king.html
A1.4 (Audience with the King): They deliver the shard to King Elissar's court.
https://lotrwjr.blogspot.com/2024/11/a13-shroud-of-mystery.html
A1.3 (Shroud of Mystery): Villagers accuse them of kidnapping 2 boys.
https://lotrwjr.blogspot.com/2024/11/a12-ill-take-that.html
A1.2 (I'll Take That): They enter the crypt to find the evil that taints the land. And in so doing, discover more than expected. And treasure that others wants, "I think that belongs to us."
https://lotrwjr.blogspot.com/2024/11/a11-at-your-service.html
A1.1 (At Your Service): A bar-fight turns into a request for help clearing farmland of an evil crypt.
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